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Browse 51 mods for Soul Calibur VI at Nexus Mods.
The Witcher 3: Wild Hunt is a 2015 action role-playing game developed and published by CD Projekt. Released: 2015 Genre: Action RPG Engine: REDEngine |
- Browse 2050 mods for Blade & Sorcery at Nexus Mods.
- As advise, my English is not pretty much, sorry. Guys, I wanna play Witcher with mods, and start trying to install some from Nexus. I am download Vortex and inicialized game folder, download mods and tap 'install' and 'enable'. Then, I start game in Vortex client, game launched, but no one mod is not be installed. I trying launch game from steam and exe-file in gamedirectory/bin.
- 3Managing your W3 Load Order
- 3.1Adding manually installed mods
- 4Troubleshooting
Requirements
Before we get started, this guide assumes that you have installed The Witcher 3 and Vortex at their default locations. You will also need to be logged in to your Nexus Mods account in Vortex. Other than that, if you are planning to use more than 3-5 mods, it is recommended to set up the Witcher 3 Script Merger.
Getting Set Up
To begin, open up Vortex and navigate to the games section. If you don’t already see Witcher 3 under the “Managed” tab, check the “Discovered” section. Use the “Manage” button on the game tile to add it to your managed games.
xImage Witcher 3 unmanaged
If you can’t see Witcher 3, you can scan for it or define it manually.
Managing your W3 Load Order
This content applies to Vortex 1.2.0 and above. |
As of Vortex version 1.2.0, you can manage your Witcher 3 load order directly in Vortex via the 'Load Order' tab.
- You can drag and drop mods anywhere in the list to create the load order you want.
- For Witcher 3 (this may be different for other games) the topmost mod overrides the other mods (only if there are conflicts). In other words, the mod with the lower index number will override a mod with a higher one (a mod that is further down the list). In Witcher 3 the first mod to load wins the conflict. This is important when deciding on which mod to sort before another if they both do the same or similar things (e.g. texture replacers which affect the same things in the game).
- 'Merges' generated by the Witcher 3 Script Merger have to load first and are automatically locked to the first slot in the load order.
- Vortex will only pick up on mods that you have installed via Vortex. If you have manually installed some of your mods, you need to add them by either editing your mods.settings file, or by reinstalling them with Vortex. Both options are explained below.
Adding manually installed mods
If you have previously installed mods manually by unpacking them into the Witcher 3 mods folder, Vortex (or any other mod manager) does not know about them and they will not be loaded by the game.
However, there are two simple ways to add manually installed mods so they show up in the load order tab within Vortex:
Adding mods to the mod settings file
For our example, we will take a look at what your Vortex/mods setup would look like if you had two mods. One installed with Vortex, and one installed manually (by dropping the contents of an archive into the Witcher 3 mods folder).
The above is what the contents of your mods folder would be. However, since only one of these mods is installed with Vortex, only that one would show up in the mod list in Vortex:
Likewise, only this one mod would show up in the 'Load Order' tab:
The mod we had installed manually 'modManuallyAddedExample' needs to be added to the 'mod.settings' file which is a file that can be found in C:UsersYourUsernameDocumentsThe Witcher 3:
Open that file and insert the exact name of the mod you want to add as it appears in the Witcher 3 mods folder in square brackets. In our example it would look like this:
You DO NOT have to add or worry about 'Enabled, Priority, or VK' - Vortex will apply those parameters automatically the next time you deploy.
Now, go back to your Vortex Load Order tab and click 'Refresh' as shown in the image:
This should bring up the recently added mod:
Make sure to hit the 'Deploy Mods' button once you are done so Vortex can update the mod.settings file to add the needed parameters.
Optional: You can double-check that everything went smoothly by checking your mod.settings file again (after refreshing and deploying). It should have added the Enabled, Priority, and VK parameters for the mod we just added:
Reinstalling mods via Vortex
The other option is to simply zip up the mod/mods you have installed manually and install them again via Vortex.
- Navigate to your Witcher 3 mods folder (typically this would be in: C:Program Files (x86)SteamsteamappscommonThe Witcher 3mods
- zip up the mod you want to reinstall with Vortex
- Important: Make sure to delete the manually installed mod from the Witcher 3 mods folder.
- Drag and drop the zip archive into the Vortex drop zone (at the bottom of the mods tab)
The mod will now be added and can be installed with Vortex:
For older versions of Vortex
IMPORTANT NOTICE: Managing your load order is only supported in Vortex 1.2.0 and above. If you are using an older version of Vortex, please update as you are missing out on the most powerful features of the Witcher 3 game extension.
Troubleshooting
My mod does not work/is not recognised by the game. Why is that?
If your mod is seemingly ignored by the game, make sure it actually shows up in your load order. A mod that does not show in the load order tab in Vortex will not be loaded by the game. Make sure it is actually installed and enabled. If it is a mod that you have installed manually, you will need to add it to the mod.settings file or reinstall it via Vortex (see above). Don't forget to hit 'Refresh' on the Load Order tab in Vortex, and deploy your changes thereafter.
Mod issue Troubleshooting Checklist
- Make sure the mod you are using is for the right version of the game. Witcher 3 mods that were made for older versions or for different versions (Game of the Year Edition vs. Standard edition etc.), may prevent the game from starting, or may cause unintended issues. Often outdated mods have since been superseded by new mods with the same functionality, but designed to work with more recent versions of the game.
- Make sure you have created a script merge using the Witcher 3 Script Merger.
- Ensure that you have correctly installed the Unification Patch which is highly recommended and a prerequisite for many mods. An alternative for the Unification Patch is the Community Patch - Base.
- Ensure that you have also downloaded and installed any requirements for the mods you are using. Some mods may require you to install any of the following: Community Patch - Base, Community Patch - Shared Imports, Community Patch - Bootstrap and Utilities
- If your mod is not preventing the game from starting, but you are missing e.g. special effects or other content, you can try moving it further up (lower index number = higher priority in Witcher 3) in your load order tab in Vortex.
How do I remove a manually added mod?
If you have manually added a mod to the mod.settings file, you will need to delete its entry there to remove it from your game. Changing 'Enabled=1' to 'Enabled=0' will not disable the mod. To properly remove/disable a manually added mod, navigate to your mod.settings file typicall found in 'C:UsersYourUsernameDocumentsThe Witcher 3'. Find the mod you want to remove/disable and delete the entry between brackets for example '[modManuallyInstalledExample]'. Go back to Vortex and hit 'Refresh' in the Load Order tab. The mod should now disappear from the load order. Don't forget to deploy your changes to ensure the leftover entries in the mod.settings file are removed by Vortex.
No deployment option is available. Why is that?
This typically affects users who 1) were using hardlink deployment and 2) do not have system permission to use symlink deployment. As of 1.2.15, we have added support for mods that add menus. Because these mods require Vortex to deploy files to the My Documents folder, this means in order to continue using hardlinks the game, the mod staging folder, and the My Documents folder would need to be on the same drive. If this is not the case, Vortex will need to switch to symlink deployment. While this is fine for the vast majority of users, some users might not have the correct system permissions to create symlinks and thus use symlink deployment. To fix this, please ensure that your Windows user account has the appropriate permissions for symbolic link creation to become available.
Retrieved from 'https://wiki.nexusmods.com/index.php?title=Modding_The_Witcher_3_with_Vortex&oldid=84888'
The Witcher is one of the most well-known RPG series of all time. All 3 games have been loved by the gaming community for great reasons: Amazing characters and story, great gameplay and believable world. And the latest entry, The Witcher 3, is no different.
When it came out, The Witcher 3 took the gaming industry by storm. An amazing story, living characters, an astonishing and huge world, fun quests and great gameplay combined to form one of the best video games to date. Even though it was close to being perfect, we cannot say that there weren’t small areas that were open to improvement. And as always, modding communities are here just for that, to tweak the game and to create a lot of crazy, unneeded-but-fun mods. So we decided to put together some of the best The Witcher 3 mods for you. You can also check games like Witcher 3.
How to Install Witcher 3 Mods
If you do not want to deal with Nexus Mod Manager, you are in luck since installing The Witcher 3 mods manually is really easy.
1. Find the installation path of your game. For Steam users, it should be C:Program Files(x86)SteamsteamappscommonThe Witcher 3.
2. In there, create a new folder and name it “mods”.
3. Place your mod’s file inside the newly created “mods” folder. Be sure it is just one big folder instead of multiple different folders.
2. In there, create a new folder and name it “mods”.
3. Place your mod’s file inside the newly created “mods” folder. Be sure it is just one big folder instead of multiple different folders.
Nexus Mod Manager
First and foremost, you need Nexus Mod Manager if you are planning on modding The Witcher 3. Since all of the mods are in Nexus, this tool makes it a lot easier to download, install, update and manage your mods. Some mods can be incompatible with each other or may require certain installing orders, and this software makes it all easier.
Download it here.
13 Best Witcher 3 Mods
1. Debug Console Enabler
Like the first one, this is one is another must. It enables you to use the debug console to use hundreds of different console commands to fix stuff and do various different tasks like changing settings, freezing time or spawning enemies to take cool videos or screenshots.
Download it here.
2. Enemies of Rivia
While The Witcher 3 has a great combat, it can get repetitive after hundreds of hours of gameplay -like every game- and even on the hardest difficulty, you can master it pretty quickly. This mod makes each encounter much more exciting and challenging: enemies are smarter and faster and do different attacks as they level up instead of just hitting harder. Perfect for a second playthrough and can even be great for your first time if you love challenging combat.
Download it here.
3. AutoLoot
As its name suggests, AutoLoot does the looting for you after each fight and you can customize what you want to loot from your enemies’ bodies with filters. It also does not steal while auto-looting, so you do not have to worry.
Download it here.
4. More Shadows
The Witcher 3 has great graphics and lighting but for optimization sake, developers did not add shadows to every light source. This mod adds shadows to every light source you can imagine: torches on walls, torches that guards carry, large braziers in cities, candles, lamps and also tweaks shadow fade and autohide distances for all adjusted light sources. If you have a strong PC, this is one of the best mods to improve immersion.
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Download it here.
5. More Blood
The Witcher 3 is an adult game from every perspective: brutal combat, grown-up characters and adult themes in its characters’ relationships. What it lacks is more blood. If you like gore like me in your melee combat, More Blood adds different blood trails for different enemy types and now Geralt can be covered in blood. Like the creator of this mod says it, “Tarantino Directors Cut”. Combine this with mod below, and you are in for a more cinematic combat.
Download it here.
6. Critical Slow Motion Combat Mod
This mod slows time every time Geralt lands a critical strike on an enemy, adding a more cinematic feeling to combat and making each critical hit feel more satisfying. Not a huge change, but definitely makes combat more fun.
Download it here.
7. HD Reworked
This mod reworks the textures and models to higher resolutions and brightness. It improves a lot of environmental textures like stones, rocks, bricks, roofs, walls etc. and adds new reflections and effects on water. It does not change the art style but even though it is optimized well to not cause any unnecessary VRAM losses, it can still add quite a bit of extra load on your computer so be sure that you have a strong PC.
Download it here.
8. The Witcher 3 Enhanced Edition
This is one of the biggest mods for this game. It completely reforms the combat in many areas with the aim of increasing realism and immersion while not ruining the fun. It removes auto-targeting, so you can attack your enemies from all angles and Gerald attacks where you point him to. Dodging does not make you invulnerable anymore, there are 2 new attacks, being the kick and a new heavy attack, you can jump in combat etc. You can check the full list on the mod page below. It is perfect for a new playthrough.
Download it here.
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9. Ghost Mode
This overhaul mod changes and rebalances a lot of stuff without taking away from the vanilla experience. The list is extremely long so you can check it on the mod page but some of the important changes are: quests levels and rewards are reworked, a lot of textual inconsistencies and typos are fixed, new damage formula and combat changes, reworked economy and ranged combat, difficulties are reworked etc. You can use it with an existing save file but it changes so much that it deserves its own playthrough.
Download it here.
10. FCR3
Developed by a senior gameplay designer at CD Projekt Red, this mod doesn’t aim for any deep and intrusive changes like Ghost Mode or Enhanced Edition, instead, it is meant to maintain original feeling of the game, sometimes going closer to the original intention behind the designs. It focuses mainly on fixing immersion breakers, buffing underperforming skills and items, cosmetic changes and bug fixing. It rebalances some stuff and makes the world more dangerous. If you want small changes that won’t change your gameplay but will improve your experience, FCR3 is your mod.
Download it here.
11. Increased Draw Distance
Another mod that describes what it does on its name perfectly. This mod increases your draw distance (duh). Since the world is huge and sometimes you can find yourself in wide open areas, the default maximum draw distance can seem a little bit underwhelming. Of course, this was done to optimize the game better, but if you have a monster PC, you can install this mod to see a lot more details in the faraway lands.
Download it here.
12. Realistic Weather
This mod changes the way different weather conditions look like and adds extra weathers to all of the regions. It adds more snow weather to Skellige, adds foggy weathers to every region of the game, changes the way rain and storm look like and some other minor tweaks. It requires Blood and Wine expansion to work, but if you do not have that awesome DLC already, you should go and buy it before even attempting to mod the vanilla game.
Emacs mac port. Download it here.
13. Fantasy Graphics
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This is one of my personal mods; it doesn’t change a lot but it certainly adds a new layer of atmosphere by small tweaks. It rebalances the colors and removes the blue tint from the game and saturates most colors. Bloom effects are more expressive and interior lighting is better. All of these combine to create a more fantasy-like look which suits the game better in my opinion.
Download it here.
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Conclusion:
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There you have it, some of the best The Witcher 3 mods to improve graphics, visual effects, balancing, combat and a few that completely overhauls the game. While the overhauls require new playthroughs and deliver a fresh experience, the others can be implemented to your existing save files to tweak minor stuff without any problems. Whatever you would like to change, there is probably a mod for it since the modding community for TW3 is quite big. If you enjoyed one of the mods listed here or think that we missed a great one, let us know below!